Changing a vehicle's color using the C++ API


I’d like to know if there’s a quick way of changing a car’s color. The only thing I can currently do is remove it from simulation, alter the blueprint and spawn it again with a different color. That however takes ~2 seconds because of the large amount of sensors I have on it. For data collection, that’s too long. Is there a quicker way of doing this? e.g. hotswapping the underlying object (i.e. the car) without having to destroy all of the sensors. Thanks in advance.