Dear Carla Team Support,
I’m having some issues with using Carla in Unreal Engine. I have an opendrive file (.xodr) that I got from external software, and I would like to import it to Carla Editor. I know that Unreal Engine doesn’t read .xodr format, but I read on the Internet that using “OpenDriveMap” is possible to generate automatically the lines of the road by reading the information of an opendrive file.
I would like to know a detailed description of all the steps I had to follow to build a 3D environment on Carla Editor by using the road information in an opendrive file.